Applet Name: Rubik
Applet Source: Rubik.java
Import(s): java.awt, java.lang.Math
Feature(s): image, mouse
Author: Karl Hornell
Usage Guide:
This is yet another Java implementation of the classical
Rubik's Cube. I tried to make the user interface as simple and obvious
as possible. You should be able to figure out how it works. Twist or rotate
by pointing and dragging in "natural" directions.
Press s to scramble and r to restore (while positioning the mouse cursor somewhere in the applet region).
Here is the applet tag as it appears in this HTML document:
<applet code="rubik.class" width=120 height=120>
</applet>